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App Store Landscape Screenshots: When to Use Them and How to Make Them

How to decide whether your App Store listing should use landscape screenshots, the landscape sizes Apple accepts for iPhone and iPad, how to capture wide screens in the Simulator, and how to lay out a slide that's wider than it is tall.

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For current iPhone and iPad classes, App Store landscape screenshots are the portrait sizes with the width and height swapped, so a 6.9-inch iPhone set is 2868 x 1320, 2796 x 1290, or 2736 x 1260, and a 13-inch iPad set is 2752 x 2064 or 2732 x 2048. Use them when people hold your app sideways, which mostly means landscape games, video, and some iPad apps, and capture them from the app running in landscape rather than rotating portrait captures.

The top result for this search is a Stack Overflow thread about screenshot sizes that's twelve years old, and most of the first page is size tables that list landscape as a second column. Only one result, a Previewed template for an iPhone in landscape, is about making a wide slide at all. The decision that matters comes before the sizes, because orientation changes how many of your screenshots a shopper sees in search. Apple's product page guidance says the first one to three screenshots appear in search results depending on their orientation, when there's no app preview. The steps below go in the order you'd work: decide, capture, lay out, then check and upload.

Decide whether the listing should be wide

Landscape is the right call when the app itself runs that way. A racing game, a console-style shooter, or a streaming app that people watch with the phone turned sideways can only show its real experience in a wide frame, and squeezing a 16:9 game scene into a portrait slide leaves most of the slide as filler. The same goes for iPad apps built around a wide canvas, like video editors, DAWs, and drawing apps with a sidebar of tools. If your app is portrait-only, keep the set portrait. On iPhone, the search results row has room for three portrait screenshots or one landscape one, so a wide first slide gives up two of the three slots a shopper scrolls past. The guide to how many App Store screenshots to use has more on why those first slots carry the listing.

Portrait set Three slides visible Landscape set One slide visible
On iPhone, the search result row shows three portrait screenshots or one landscape screenshot when the listing has no app preview.

Landscape sizes Apple accepts

Apple's screenshot specifications list a landscape size next to every portrait one for the current iPhone and iPad classes. You only need to provide the largest class for each device family, and Apple scales it down for smaller displays.

Device class Portrait Landscape
6.9-inch iPhone 1320 x 2868, 1290 x 2796, 1260 x 2736 2868 x 1320, 2796 x 1290, 2736 x 1260
13-inch iPad 2064 x 2752, 2048 x 2732 2752 x 2064, 2732 x 2048
iPhone Duo outer display 1398 x 2034 2034 x 1398

The format rules don't change with orientation: PNG or JPEG, no alpha channel, and 1 to 10 screenshots per device size. A few legacy classes, such as 4-inch iPhone, take landscape sizes that aren't a straight swap, and the screenshot sizes page lists each class. If you already have portrait slides at the wrong size, the screenshot resizer guide covers resizing without distorting them, though it can't turn a portrait slide into a landscape one.

Capture the screens in landscape

Boot the largest simulator for each device, which today means iPhone 17 Pro Max for the 6.9-inch set and the 13-inch iPad Pro for the iPad set, and launch your app with realistic demo data loaded. Rotate the simulator with Cmd+Right Arrow (or Device, then Rotate Right) and wait for the app to finish laying itself out in the wide orientation. On a Face ID iPhone the status bar hides in landscape, so you usually have nothing to clean up there, but an iPad keeps its status bar visible. For the iPad, set a tidy one before you capture:

xcrun simctl status_bar booted override --time 9:41 --batteryState charged --batteryLevel 100 --wifiBars 3

Then save each screen as a JPEG, which leaves out the alpha channel App Store Connect rejects:

xcrun simctl io booted screenshot --type=jpeg landscape-01.jpg

Check the size of the first file with sips -g pixelWidth -g pixelHeight landscape-01.jpg before you capture the rest. An iPhone capture should read 2868 x 1320. If it comes back taller than it is wide with the UI lying on its side, turn it a quarter turn with sips -r 90 landscape-01.jpg (use -90 if it ends up upside down). That turns the image without resizing it, though sips writes the JPEG again, so do it once rather than repeatedly. The iPad screenshots without an iPad walkthrough has the full Simulator setup for the 13-inch device. A game that renders poorly in the Simulator can be captured on a physical iPhone instead, where a screenshot taken while the game is in landscape saves at the wide size.

Lay out a slide that's wider than it is tall

A wide canvas changes how much room the headline gets. At 2796 x 1290, a band across the top of the slide is only a few hundred pixels tall, so a headline placed there has to stay short, around three to five words, to stay large enough to read with the device below it. A column to the left of the device gives a longer headline more lines to wrap onto, and a full-bleed scene lets the text sit over a quiet part of the image. Either way, a shopper sees the slide at about the width of three portrait thumbnails and takes it in within a second or two. Write the copy to name what the screen shows, and cut words before you shrink the type.

Games often drop the device frame entirely. Across the top-chart games we analyzed in August 2026, which include both portrait and landscape titles, 59% of screenshots showed no device at all. For a landscape game, that usually means a gameplay capture filling the slide edge to edge, with any headline placed over the sky or another part of the scene without HUD elements. The games screenshot ideas page breaks down the rest of that category, and the layouts page compares layout patterns across categories.

If you want a device frame around a landscape capture for a single slide or a press image, the free device mockup generator detects that your screenshot is wide and suggests the landscape frame closest to its shape. It exports a 2400-pixel PNG with no account or watermark. That file is a design asset, so it still needs to be placed on a canvas at an accepted App Store size before you upload it.

Check the files and upload them

App Store Connect files landscape and portrait screenshots under the same device size, so a landscape iPhone set goes in the same 6.9-inch slot a portrait set would. Apple's specifications don't forbid mixing the two orientations in one set, but a row that jumps between tall and wide slides looks uneven when someone swipes through the product page, so pick one orientation per device. Your iPhone and iPad sets are independent, which means a portrait iPhone set can sit next to a landscape iPad set when that's how people use the app on each device. Before you upload, drop the finished files into the free size checker. It reads each file's dimensions and alpha channel in your browser and tells you which display class a landscape size matches. It doesn't resize anything or judge what App Review will think of the content.

Landscape sets in Screenies

A landscape Screenies set comes out at 2796 x 1290 for the 6.9-inch iPhone and 2752 x 2064 for the 13-inch iPad, built from wide captures you upload, with iPhone Duo and Android also available in landscape and one device and orientation per batch. In Clean mode, each slide shows your capture straight-on inside the device bezel under a short centered headline, while Creative mode can lay the slide out around a scene instead. You can start a landscape iPhone set or switch the iPad screenshot generator to landscape, and the credit cost per slide (one for iPhone, two for iPad) is on the pricing page. With a qualifying purchase, the dashboard uploads the finished set to App Store Connect and replaces whatever screenshots that device size held for the set's language.

FAQ

Can a portrait-only app use landscape screenshots?

It can, as long as the slides show the real portrait UI, for example two upright phones side by side on a wide canvas. Rotating a portrait capture onto its side would show shoppers a screen they'll never see, and the wide first slide still costs you two of the three search result slots, so most portrait apps are better off with a portrait set.

Do I need landscape iPad screenshots if my iPhone set is portrait?

You don't need them, because each device size has its own set, and the orientation of one doesn't constrain the other. Match each set to how people hold the app on that device.

Can I mix portrait and landscape screenshots in one set?

App Store Connect accepts both orientations in the same device slot, and Apple's specifications don't rule out mixing them. Keeping one orientation per set makes the row read as a single sequence when someone swipes through it.

Does an app preview video change what shows in search?

Apple says screenshots appear in search results when no app preview is available, so a listing with a preview video shows the video in that row first. A landscape preview with landscape screenshots keeps the row consistent.

Should a landscape game still show a headline on every slide?

Add a headline when the gameplay alone doesn't show what's different about the game, such as a mode, a feature, or a type of level. A slide with no text works when the scene already makes that clear. Whichever you choose, keep any text short enough to read at thumbnail size, and leave the HUD and characters uncovered.